Sith Warrior marauders have many different talents they can choose from for DPS. I will be listing all of the talents available and discribe what each of these skills do.
Enraged Slash |
Vicious Slash, Vicious Throw, Massacre and Annihilate have a [33% / 66% / 100%] chance to refund 1 rage when used. | |
Quick Recovery |
Reduces the rage cost of Smash and Sweeping Slash by [1 / 2] and reduces the cooldown of Smash by 1.5 seconds. | |
Cloak of Annihilation |
Each use of Retaliation reduces the active cooldown of Cloak of Pain by [3 / 6] seconds. | |
Seeping Wound |
Rupture has a [50% / 100%] chance to also reduce the target's movement speed by 30% for the duration. | |
Hungering |
Critical hits with bleed effects heal you for [1% / 2%] of your maximum health. | |
Juyo Mastery |
Your bleed effects are [1% / 2% / 3%] more likely to critically hit per stack of Juyo Form. | |
Bleedout |
Increases the critical strike damage of your bleed effects by [15% / 30%]. | |
Deadly Saber |
Charges your lightsabers with deadly energy for 15 seconds, causing your next 3 successful melee attacks to make the target bleed for 402 internal damage over 6 seconds. Stacks up to 3 times. This effect cannot occur more than once every 1.5 seconds. | |
Blurred Speed |
Lowers the cooldown of Force Charge by [1.5 / 3 ] seconds. | |
Close Quarters |
Charges your lightsabers with deadly energy for 15 seconds, causing your next 3 successful melee attacks to make the target bleed for 402 internal damage over 6 seconds. Stacks up to 3 times. This effect cannot occur more than once every 1.5 seconds. | |
Deep Wound |
Increases the direct damage dealt by Rupture by 30%. | |
Subjugation |
Reduces the cooldown of Obfuscate by [7.5 seconds / 15 seconds] and Disruption by [1 second]. | |
Short Fuse |
Increases the amount of Fury built by [1 / 2] when activating abilities that spend rage, and reduces the cooldown of Frenzy by 15 seconds. | |
Ferocity |
Further increases your movement speed by [15% / 30%] while Predation is active. | |
Phantom |
Reduces all damage taken by [50% / 100%] while Force Camouflage is active. | |
Pulverize |
Vicious Slash has a [11% / 22% / 33%] chance and Annihilate has a 22% chance to finish the cooldown of Rupture. This effect cannot occur more than once every 6 seconds. | |
Empowerment |
Your bleed effects have a [15% / 30%] chance when dealing damage to generate 1 rage. This effect cannot occur more than once every 1.5 seconds. | |
Hemorrhage |
Increases the damage dealt by your bleed effects by [2% / 4% / 6%]. | |
Annihilate |
Strikes the target with both lightsabers for 528 - 808 weapon damage. Each use of this ability grants Annihilator for 15 seconds, lowering the cooldown of your next Annihilate by 1.5 seconds. Stacks up to 3 times. Requires two lightsabers. |
Dual Wield Mastery |
Increases the damage dealt with offhand lightsaber attacks by [12% / 24% / 36%]. | |
Cloak of Carnage |
Cloak of Pain has a [50% / 100%] chance to generate 1 rage when it reciprocates damage to an attacker. This effect cannot occur more than once every 3 seconds. | |
Defensive Forms |
Builds [1 / 2] Fury when attacked. This effect cannot occur more than once every 1.5 seconds. Additionally improves the effect of your lightsaber forms while they are active: Shii-Cho Form: Further increases damage reduction by 1%. | |
Narrowed Hatred |
Increases melee and Force accuracy by [1% / 2% / 3%]. | |
Defensive Roll |
Reduces damage taken from area effects by [15% / 30%]. | |
Erupting Fury |
Increases the Fury built by defeating opponents by [1 / 2]. | |
Enraged Charge |
Force Charge has a [50% / 100%] chance to generate 1 additional rage. | |
Ataru Form |
Enters an acrobatic lightsaber form, increasing accuracy by 3%. In addition, your successful melee attacks have a 20% chance to trigger a second strike that deals 229 energy damage. This effect cannot occur more than once every 1.5 seconds. | |
Ataru Mastery |
Increases the damage dealt by your triggered Ataru Form attacks by [15% / 30%]. | |
Execute |
Your Ataru Form hits have a [15% / 30%] chance to make your next rage spender deal 10% more damage. | |
Blood Frenzy |
Hits from Ataru Form grants Blood Frenzy for 6 seconds. When Blood Frenzy ends, you generate 1 rage. This can only occur once every 6 seconds. | |
Displacement |
Deadly Throw has a [50% / 100%] chance to immobilize the target for 3 seconds. Additionally increases the range of Obfuscate by [3] meters. | |
Enraged Assault |
Reduces the cooldown of Battering Assault by [1.5 / 3] seconds. | |
Towering Rage |
Increases the critical strike chance of Force Scream by [50% / 100%] while Blood Frenzy is active. | |
Unbound |
Force Camouflage has a [50% / 100%] chance to break all movement-impairing effects. | |
Gore |
Gores the target for 253 - 387 weapon damage and grants Gore for 6 seconds, which increases armor penetration by 100%. Requires two lightsabers. | |
Rattling Voice |
Reduces Force Scream's cooldown by [1.5 / 3] seconds and rage cost by 1. | |
Sever |
Increases the critical strike damage bonus of Force Scream, Ataru Form and Massacre by [10% / 20% / 30%]. | |
Overwhelm |
Ravage has a [50% / 100%] chance to immobilize the target for the duration of the ability. | |
Massacre |
Strikes the target with both weapons for 247 - 378 weapon damage and automatically triggers an Ataru Form strike. For 6 seconds after using Massacre, your Ataru Form has an extra 30% chance to be triggered. Requires two lightsabers. Range is 4 meters. |
Enraged Scream |
Reduces the rage cost of Force Scream by 1 while in Shii-Cho Form. | |
Relentless Fury |
Builds [5 / 10] Fury when Predation ends.
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Undying |
Increases damage reduction by [1% / 2%]. Additionally reduces the cooldown of Undying Rage by 15 seconds. | |
Ravager |
Reduces the cooldown of Ravage by [1.5 / 3 ] seconds and Force Choke by 5 seconds. | |
Stagger |
Increases the duration of Force Charge's Immobilize effect by [0.5 / 1] seconds. | |
Malice |
Increases the critical strike chance of your Force attacks by [2% / 4% / 6%]. | |
Brutality |
Increases the critical strike chance of Vicious Slash by [7.5% / 15%]. | |
Force Alacrity |
Reduces the cooldown of all Force abilities while in Shii-Cho Form by [1.5 / 3]seconds. | |
Payback |
Unleash has a [50% / 100%] chance to heal you for 10% of your maximum health. | |
Saber Strength |
Increases the damage dealt by Vicious Slash and Obliterate by [3% / 6%]. | |
Strangulate |
Reduces the pushback suffered while channeling Force Choke by [50% / 100%]. | |
Obliterate |
Jumps to a target, impaling it for 342 - 523 weapon damage. Strikes with both weapons if dual wielding. Range is 10 meters. | |
Dominate |
Force Charge and Obliterate have a [50% / 100%] chance to make your next Smash used within 15 seconds an automatic critical hit. | |
Unbreakable Rage |
Ravage is now uninterruptible.
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Shockwave |
Each tick of Force Choke and Force Crush grants you Shockwave, increasing the damage your next Smash deals by [12.5% / 25%]. Stacks up to 4 times. | |
Shii-cho Mastery |
While in Shii-Cho Form, your attacks ignore [10% / 20%] of your targets' armor. | |
Gravity |
Increases the critical strike damage of all Force attacks by [10% / 20% / 30%]. | |
Interceptor |
Increases movement speed by [20% / 40%] for 5 seconds after using Obliterate. | |
Dark Resonance |
Increases the critical strike damage of all Force attacks by [10% / 20% / 30%]. | |
Force Crush |
Progressively slows the target from 60% to 10% movement speed over 5 seconds and deals 302 kinetic damage each second. At the end of the duration, the target is crushed and takes an additional 804 kinetic damage. |
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